A massive thank you to everyone who helped make the 2016 GO423 Pop up exhibition a wonderful day!
Game On are holding a very special pop-up exhibition of locally made games. This free event invites you come along, play games and chat with the friendly folks who made them.
Free public event
When: Saturday Aug 27th 2016
Where: Powerhouse, New Farm, Brisbane
Times: 10am – 5.30pm
Presented by brIGDA and the Powerhouse
4.00pm – 5.30pm – Open mic
pecha kutcha style open mic session – Our wonderful local games studios will be presenting the game concept and revealing the fun and games of making their game.
5.30 – 8.00pm – ‘Beer and Pixels’
Beer and Pixels invites emerging game makers to share a cold beer with other like-minded folks and show off ‘work in progress’ for discussion and feedback. We do have some kind mentor pro’s happy to chat with you at the event.
Where: Powerhouse Bar.
The Beer and Pixels event is limited numbers so book in to avoid disappointment!
The winning logo will be used as the official 48 Hour logo for 2016 and will be presented on promotional material, including prize mugs, event shirts and online platforms.
This year the 48 Hour Game Making Challenge will be celebrating 10 years so we’re looking for an extra special birthday logo!
Your design must:
- – contain the line:
- The 10th Annual 48 Hour Game Making Challenge 2016 2014
- – be at least 300dpi
– have a transparent background
- – be a layered or editable file, preferably .psd
- – allow for various design uses including mugs and t-shirts
- – include fonts or accommodate different prize category titles
- – have a lo-res version for submission (below)
Entries close Monday 15 August 2016.
The winner will be announced late August.
Thank you to all who gave their time and energy into making the 2015 GO423 symposium a wonderful weekend. A collection of somewhat instant (read rubbish) photos here. If anyone has better pics do feel free to pass them on. The Brisbane game dev community rocks and we adore you!
It was a great game dev weekend and we can’t wait for next year! Keep an eye out for our next big event: The #fab48hr coming to a weekend in early October …
We loved him last year when he came over from Berlin to explore making games with theatre, Coca Cola and Mentos! Friedrich Kirschner is back again to host a workshop at #GO423. We present: Video games and theatre: The Revengance
Friedrich is extraordinary – he works between games and theatre, he asks questions like: Shall we play Lemmings in the park using people? He can scan you into VR using a bathtub and a bit of ink. Last year Friedrich explored game design with Coca Cola and Mentos, this year we have him back to enact: Video Games and Theatre: The Revengance. This workshop invites you to come and explore game making on and off the screen with one of Europe’s most extraordinary theatre – games practitioners.
GO423 Sunday 10.00 – 12.00pm
Register via Eventbrite – See the program
Prettygreat came together to make remarkable mobile games for an evolving market, and new era of discoverability. We drive impact with our creations, our culture and a relentless pursuit to build experiences worth talking about. If it’s fun, unique, innovative, weird, explosive, juicy, or simply amazing, then our mission is making it for the world!
Prettygreat was founded in February 2015 by Luke Muscat, Phil Larsen and Hugh Walters. The trio are veterans of Halfbrick, where Luke was creator and designer of Fruit Ninja and Jetpack Joyride. Phil served as Chief Marketing Officer, and Hugh was lead artist and Art Director for multiple projects.
Morgan Jaffit helps make games happen! Defiant Development is a boutique game development studio located in Brisbane Australia, with a focus on developing high quality games for mobile and emerging platforms. Publishers of Ski Safari, Developers of Heroes Call and Ben 10 Slammers. Defiant’s recent game, Hand of Fate, is a deck-building action-rpg for the downloadable market.