The Game On program and the Game On festival supports sector building and sustainability of the local game making industry through strengthening community networks and fostering recognition of our local game making industry.

GO423 is a festival focused on Queensland practitioners and community – from leaders in the field to emerging professionals and students (High School and tertiary level). With a program of presentations, debates, discussions, and exhibition around interactive screen culture and practice, GO423 promotes an understanding of the Queensland and Australian screen production industry within a broad global context.

NEWS – GO423 2022 Announced!

Past GO423 Festivals

Go423 2021 was held on November 13 at the Brisbane Powerhouse

GO423 2021

GO423 2019 was held August 10 2019 at the Brisbane Powerhouse: Program

GO423 2018 – held on August 18 2018 

GO423 2017 – August 12 at Brisbane Powerhouse


2016: GO423 pop-up exhibition at the Brisbane Powerhouse


A very special pop-up exhibition featuring a number of our local studios displaying their creative works to the public in a particularly fine setting by the river.

2016 GO423 page

2015: Game On Symposium – What if …?

GO423 2015 … What if … August 8 2015 – August 9 2015


2014: Game On Symposium: 9 – 10  August 2014


The 2014 GO423 Symposium  offered 27 panel speakers with local, national and international guest speakers, 7 hands-on workshops for ages ranging from 7 – 70, a networking event, an exhibition and an open mic event. It was a great success thanks to all of you and our wonderfull 2014 sponsors


More about GO423 2014

2013: The second annual Game On Symposium Space to Place offered a full weekend program including guest speakers, room for play testing, and presenting ideas. Over 200 people attended the Symposium from 2 -3 August at Queensland University of Technology’s newly constructed Science and Engineering Centre.

2013 Program –  Photoset via Flickr

2012: The first Game On Symposium: Foreplay to Freeplay (423) offered a full weekend program including guest speakers, room for play testing, and presenting ideas. The symposium was attended by over 200 people and took place across two days (14 and 15 July) and two sites (QUT Creative Industries Precinct and QANTM College Brisbane [now SAE]).

brIGDA and Game On thank our adored sponsors for continued support in putting on our events