The Game On program and the Game On festival supports sector building and sustainability of the local game making industry through strengthening community networks and fostering recognition of our local game making industry.
GO423 is a festival focused on Queensland practitioners and community – from leaders in the field to emerging professionals and students (High School and tertiary level). With a program of presentations, debates, discussions, and exhibition around interactive screen culture and practice, GO423 promotes an understanding of the Queensland and Australian screen production industry within a broad global context.
NEWS – Happy July – We are (currently) back! back! back!
Or at least it is looking good for a 2021 return to the Brisbane Powerhouse in August – please note that we have had to change the date:
NOW OPEN BUT WITH NEW DATE: EOI for games for the locally made games exhibition
GO423 2019 was held August 10 2019 at the Brisbane Powerhouse: Program
Past GO423 Festivals
GO423 2018 – held on August 18 2018
GO423 2017 – August 12 at Brisbane Powerhouse
2016: GO423 pop-up exhibition at the Brisbane Powerhouse
A very special pop-up exhibition featuring a number of our local studios displaying their creative works to the public in a particularly fine setting by the river.
2015: Game On Symposium – What if …?
2014: Game On Symposium: 9 – 10 August 2014
The 2014 GO423 Symposium offered 27 panel speakers with local, national and international guest speakers, 7 hands-on workshops for ages ranging from 7 – 70, a networking event, an exhibition and an open mic event. It was a great success thanks to all of you and our wonderfull 2014 sponsors
2013: The second annual Game On Symposium Space to Place offered a full weekend program including guest speakers, room for play testing, and presenting ideas. Over 200 people attended the Symposium from 2 -3 August at Queensland University of Technology’s newly constructed Science and Engineering Centre.
2012: The first Game On Symposium: Foreplay to Freeplay (423) offered a full weekend program including guest speakers, room for play testing, and presenting ideas. The symposium was attended by over 200 people and took place across two days (14 and 15 July) and two sites (QUT Creative Industries Precinct and QANTM College Brisbane [now SAE]).
brIGDA and Game On thank our adored sponsors for continued support in putting on our events